Home Freelance Projects Skills Blog Experience Education
← All projects
Terra Memoria
🎮
Professional debut in video games
First professional video game experience!
🛠️
Valuable help: resolved a critical bug on Nintendo Switch!
Critical Nintendo Switch bug resolution

Terra Memoria

Project Description

“Terra Memoria takes place in the world of Terra, where a shortage of magical crystals and the sudden awakening of ancient machines push six friends to lead an extraordinary investigation.”

Terra Memoria is a cozy RPG developed in Unity by the independent studio La Moutarde and published by Dear Villagers. Blending pixel art and low-poly 3D, it offers an adventure focused on exploration, storytelling, and crafting, in a colorful and warm universe. The game was released on March 27, 2024 on PC (Steam & Epic Games Store), Nintendo Switch, Xbox Series S/X, and PlayStation 5.

My Contributions

Participation in the end of production of the RPG and its post-release maintenance. First immersion in a complete professional project, under real conditions, with quality requirements and multi-platform compliance.

Maintenance & User Experience

  • Critical bug fixes: softlocks, save file corruption, memory crashes on Switch
  • Internal script anomaly resolution
  • Menu ergonomic optimization: better mouse support, integration of interactive buttons
  • Internal tool production: e.g., PDF export of game guide for merchandise creation

Console Porting & Epic Games Integration

  • Work on Nintendo Switch porting: CPU/GPU analysis, loading time optimization, critical crash resolution
  • Epic Games Store integration: achievements, cloud saves, access token management
  • Contribution to multi-platform tracking with internal tools

Organization & Quality Process

  • Continuous integration tracking of fixes at the end of the production cycle
  • Use of studio QA workflows: User Report, ClickUp, technical discussions
  • Close collaboration with testers / QA team: feedback on bug reports, scenario reproduction, fix validation and retests

Results

This project gave me invaluable experience in commercial video game development: from the end of production to post-release maintenance, through console porting and multi-platform integration. A total immersion in the professional processes of a development studio in collaboration with a publisher (Dear Villagers).

Game Screenshots

Videos

Terra Memoria - Gameplay Trailer
Terra Memoria - Launch Trailer
Terra Memoria - Le J-RPG indé de 2024 ? | Démo
Terra Memoria Review - The Grandia-Like RPG You Need to Play?
Terra Memoria: A Leap of Faith

Team

Francois Bertrand
Francois Bertrand
Game Director, Developer
Anthony Expert
Anthony Expert
Art Director, 2D Artist
Yponeko
Yponeko
Music, Sound Designer
Elisa Beiram
Elisa Beiram
Narrative Designer
Emerick Aussignac
Emerick Aussignac
Developer
Elise Ramseier
Elise Ramseier
3D Artist, UI/UX
Alicia Val
Alicia Val
Art Director, 2D Artist, 3D Artist
Robin Nicolet
Robin Nicolet
Game Designer
Guillaume Lauge
Guillaume Lauge
Level Designer
Vincent Muffato
Vincent Muffato
Developer
Simon Gosse
Simon Gosse
Developer
Nolwenn Armand
Nolwenn Armand
3D Artist
Clement Garcia
Clement GarciaMe
Developer