Clément 'Clix' GARCIA
Clément GARCIA Développeur logiciel et de jeu vidéo passionné avec une expertise particulière dans les domaines suivants :
Clément 'Clix' GARCIA
Clément
Game Perso
Assault of Order
Play the game

Project information

Game Perso
Date July 1, 2022
Status Completed

Contributors

8 contributors
Clément GARCIA
S
M
N
+4
8 contributors
Developer (3)Artist (5)
Clément GARCIA
Role of Clément GARCIA in this project
Developer, Level Designer, Lighting
Developer
Avatar de Clément GARCIA
Clément GARCIA
Developer, Level Designer, Lighting
Avatar de Aymeric DUCARME
Aymeric DUCARME
Developer
Avatar de Matthieu OSTEN
Matthieu OSTEN
Developer
Artist
Avatar de Soundouss KHATTABI
Soundouss KHATTABI
Artist
Avatar de Marion ABRIAL
Marion ABRIAL
Artist
Avatar de Nassim OUZAGUA
Nassim OUZAGUA
Artist
Avatar de Shaim SOMSANITH
Shaim SOMSANITH
Artist
Avatar de Clément COURTOIS
Clément COURTOIS
Artist

Development time

2 Months
2 Months
Total time
May 2022
Project start
June 2022
Project end
Methodology

Continuous development

Technical Specifications

2 specifications
Programming languages
C#
Frameworks & Engines
Unity
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Specialties Used

6 domains applied
6 domains applied
Clément 'Clix' GARCIA
Clément's specialties for this project
Passionate software and video game developer with particular expertise in the following areas:
Tools Development
3 YEARS
Lighting
2 YEARS
Environment Building
2 YEARS
Gameplay Development
3 YEARS
Version Control with Git
4 YEARS
Algorithms
2 YEARS
Click on a specialty to see related projects and more details

Soft Skills

2 skills mobilized
🔍 Problem Solving
💬 Communication
2 skills mobilized
Clément 'Clix' GARCIA
Clément's cross-functional skills for this project
Passionate software and video game developer with particular expertise in the following areas:
Problem Solving
Debug
Key skill
Communication
Presentation
Key skill
Click on a skill to see related projects and experiences

Tools Used

6 tools employed
Fork
Visual Studio
HacknPlan
Sony Vegas
GitHub
+1
6 tools
Communication (7)
IDE (7)
Project Management (7)
Version Control (14)
Video Editing (7)
Clément 'Clix' GARCIA
Tools Used by Clément for this project
Passionate software and video game developer with particular expertise in the following areas:
Communication
Discord
Team communication and technical discussions
4 years
IDE
Visual Studio
Main integrated development environment
4 years
Project Management
HacknPlan
Project management specialized for game development
2 years
Version Control
Fork
Repository collaboration and management via GUI
3 years
GitHub
Version control, CI/CD, team collaboration
4 years
Video Editing
Sony Vegas
Professional video editing
3 years
Click on a tool to see related projects and more details
Chargement...

Assault of Order

Project Description

End-of-first-year project completed at E-artsup. Turn-based strategy game inspired by XCOM, where two teams face off on a grid battlefield. Each unit has its own abilities and skills, pushing the player to think, plan, and anticipate each action to win.

On this project, I was primarily focused on the technical side and game system design. My goal was to bring the core gameplay to life: the grid, unit movement, and turn progression. I also contributed to setting up the game’s visual environment and lighting.

Development & Gameplay

  • Complete design of the game grid system (tiles, coordinates, interactions)
  • Development of internal tools allowing direct tile painting in the Unity editor
  • Implementation of A* pathfinding algorithm for intelligent unit movement
  • Visualization of the path traveled and movement cost on the grid
  • Programming of the turn-based system (managing player A and B, unit order, transitions)
  • Management of turns and game state: selection phase, movement, attack, end of round

Environment & Lighting

  • Creation of environment building from the level design provided by the team
  • Work on the game’s overall lighting (atmosphere, readability, contrast)
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