
Return to TranZit - An Ambitious Zombies Modding Project
Return to TranZit reimagines one of the most iconic Zombies maps with a modern vision of level design and gameplay.

👋 Hello, I'm Clément
Versatile developer (web, software) specialized in video games with C# and Unity. From conception to production, I transform ideas into captivating interactive experiences that leave a mark on players.
Designing meaningful experiences and tools that make life easier - great products are never built alone. 🤝
Explore my projects by area of expertise: video games, web applications, and developer tools.

Contribution to the Return To Tranzit project
Contribution to the Return To Tranzit project

Isometric action-adventure game
Sequel to Stone Keeper with extended mechanics and a larger world

Digital artbook platform for video game studios
Web application for video game studios to create digital artbooks from assets

Personal website built with Hugo
Modern portfolio with custom theme, macOS-inspired design, data-driven architecture and integrated CMS

JRPG developed by Studio La Moutarde
Participation in the end of production and post-release maintenance of a commercial multi-platform RPG

PHP/MVC E-commerce Website - IUT Montpellier
Complete online sales platform with MVC architecture and advanced security

Isometric action-adventure game
Isometric action-adventure game, created as an end-of-studies project

Cozy game
Cozy game - Absorb everything you can with your flying saucer, from a simple carrot to dwellings

First year end project - e-artsup
First complete game project with UML and advanced C# development

Map for Black Ops 3 zombie mode
Custom zombie map for Call Of Duty: Black Ops 3 zombie mode

Arcade Classic Remake - e-artsup
Recreation of the classic arcade game with modern mechanics and polished game design

Advanced mod extending Call of Duty Black Ops 3
Complete modification extending Call of Duty Black Ops 3 with new multiplayer features

Map Remaster - Black Ops 3
Faithful and enhanced recreation of Nuketown Zombies from Black Ops 2 on Call Of Duty: Black Ops 3

Map Remastering - Black Ops 3
Faithful and improved recreation of Farm from Black Ops 2 on Call Of Duty: Black Ops 3
My professional journey, from real-world projects to skills developed in companies

C# development in work-study program with work on the final production of a video game and tool development

Participation in the end of production and post-release maintenance of a commercial multi-platform RPG
Participation in final production with focus on Nintendo Switch porting

Web application for video game studios to create digital artbooks from assets
Complete development of the web application with modern architecture
What colleagues and clients say about my work
Mastering modern technologies to build great user experiences and robust solutions. 💻
My academic and professional journey, building the foundation of my technical expertise

Specialized training in application integration and information system management. Direct admission to 2nd year through work-study program.

Training in technology and science management, application development and project management.

Specialized training in video game development with 13 projects completed on Unity and Unreal Engine in team.
Discover my latest articles and thoughts on web development and new technologies

Return to TranZit reimagines one of the most iconic Zombies maps with a modern vision of level design and gameplay.

Zombies Chronicles 2: a fan-made project that remasters cult maps from Black Ops 3 for the community.